Netrunner DCI Floor Rules
1999-2000 Tournament Season
Updated March 21, 2000
Introduction
The Netrunner DCI Floor Rules work in conjunction with the DCI
Universal Tournament Rules, DCI Penalty Guidelines, and Netrunner
game rules. Players, spectators, and tournament officials must
follow these documents while involved with DCI-sanctioned
Netrunner tournaments. Individuals who violate sections of these
documents will be subject to the appropriate provisions of the
DCI Penalty Guidelines.
Note: Please see appendix B of the DCI Universal Tournament Rules
for definitions of terms in this document.
800. General Netrunner Tournament Rules
801. Format and Rating Categories
The DCI sanctions the following formats; they may be sanctioned
as singles events or two-person team events.
Constructed Formats:
- Standard
Limited Formats:
- Sealed Deck
- Booster Draft
- Rochester Draft
The DCI produces the following ratings categories:
- Constructed (includes the Standard format)
- Limited (includes the Sealed Deck and Booster Draft
formats)
802. Authorized Cards
All Netrunner cards produced by Wizards of the Coast, Inc. are
permitted in sanctioned tournaments.
803. Card Interpretation
All Netrunner cards are interpreted using the appropriate card
ruling section of the Netrunner Oracle card reference. During
sanctioned competition, players must refer to this version of a
card to settle disputes concerning the interpretation of a card's
wording or powers.
Players may not use previously or newly discovered errors or
omissions in the Netrunner Oracle to disrupt a tournament or
otherwise abuse the rules. The head judge is the final authority
for all card interpretations, and he or she may overrule the
Oracle when a mistake or error is discovered.
804. New Releases
New Netrunner card sets (new expansions or new editions of the
basic set) released during the first fifteen days of a month are
allowed in Constructed tournament play on the first day of the
month following their retail release date. Card sets released
after the first fifteen days of a month are allowed in
Constructed tournament play on the first day of the second month
following their release date. Therefore, card sets always enter
Constructed tournament play two to five weeks after their retail
release date, on the first day of the month. DCI announcements
confirm the exact date that each new card set enters tournament
play before the set is released.
New card sets are allowed in Limited tournament play immediately,
including before the release date (for example, at a prerelease
tournament).
810. Netrunner Tournament Mechanics
811. Match Structure
Each match is played with players alternating between Corp and
Runner.
812. Match Time Limits
There is a 90-minute time limit for each match, with halftime
taking place 45 minutes into the match. Players switch between
Corp and Runner at halftime.
813. Pre-Match Procedure
The following steps must be performed, in order, before each
match begins.
1. The winner of a coin toss (or other random method)
chooses either to play Corp or Runner first.
814. Pre-Game Procedure
The following steps must be performed, in order, before each game
begins.
1. Players shuffle their decks (see the Universal Tournament
Rules, section 21).
2. Players present their decks to their opponents (for
additional shuffling and cutting, if desired).
3. If the opponent has shuffled the player's deck, that
player may make one final cut.
4. Each player marks his or her bit pool with five bits.
5. Each player draws five cards.
815. End of Game Procedure
If the game time limit is reached before a winner is determined,
the active player finishes his or her turn and three additional
turns are played.
816. Scoring Point Types
There are two different ways of scoring points in Netrunner
tournaments.
Game points are awarded for winning games, or scoring agenda
points.
Tournament points are awarded based on the number of games and
matches won.
817. Determining a Match Winner
A player receives 10 game points for winning a game. The losing
player receives a number of game points equal to the agenda
points scored.
In the event of an incomplete game, each player scores game
points equal to the number of agenda points scored.
A player receives 2 tournament points for each game he or she has
won in a match. Each player receives 1 tournament point for an
incomplete game.
The player who wins both games in a match is the winner of the
match. If one game is incomplete when the match ends, the winner
of the match is the winner of the complete game. If each player
wins one game, or no game was completed during the match, the
player with the higher game point total is the winner of the
match.
The winner of the match receives 2 additional tournament point.
If no winner can be determined (both players have the same number
of game points) each player receives 1 additional tournament
points.
818. Determining the Tournament Winner
The tournament winner is the player with the most tournament
points at the end of the final round.
If two or more players are tied for the most tournament points
the following tiebreakers must be used (in this order):
1. Opponents' tournament points total
2. Players' game points total
3. Players' game points against total
820. Rules for Constructed Tournaments
821. Deck-Size Limits
Constructed decks must contain a minimum of forty-five cards.
There is no maximum deck size. Corp decks must contain the
minimum number of agenda points required by the Netrunner game
rules.
822. Sideboard Use
Sideboards are not used in Netrunner tournaments.
823. Standard-Format Deck Construction
The following card sets are permitted in Standard tournaments (as
of January 1, 2000):
Netrunner Limited Edition base set
Proteus
Classic
The following cards are banned in Standard tournaments:
Tycho Extension
Enterprise Inc Shields
830. Rules for Limited Tournaments
831. Deck-Size Limits
Limited decks must be a minimum of forty-five cards. There is no
maximum deck size. Corp decks must contain the minimum number of
agenda points required by the Netrunner game rules.
832. Sideboard Use
All of the cards a player is not using in his or her main deck
become the sideboard.
833. Materials Provided
Tournament organizers and/ or the head judge may choose to
provide vital cards for players to use during the tournament. If
the organizer provides vital cards, he or she must make available
the same amount of vital cards to each player.
834. Rules for Sealed Deck Tournaments
For rules for sealed deck tournaments see the Universal
Tournament Rules section 65 to 67.
835. Rules for Draft Tournaments
For rules for draft tournaments see the Universal Tournament
Rules section 70 to 78.
840. Rules for Team Tournaments
841. General Team Requirements
Each individual team must have unique team-specific information,
including:
- Team Name
- Team city, state/ province, country
- Team members (and their respective DCI membership numbers)
842. Team Names
Wizards of the Coast reserves the right to disallow any team name
that it deems offensive and/ or obscene. Tournament organizers
and certified head judges should discourage teams from
registering team names that may be considered offensive and/ or
obscene.
843. Team Composition and Identification
A valid team consists of two members. A team is identified by the
individual DCI membership numbers of its respective members.
Individual DCI members may be members of more than one valid
team.
844. Valid Team Participation
Sanctioned team tournaments are open to teams consisting of two
members. Only valid teams of the appropriate size are eligible
for a sanctioned team tournament. If a player drops or is
disqualified from the event, the entire team is dropped from the
event.
Each team entering a sanctioned team tournament must provide the
tournament organizer with its team-specific information (see
section 841) when registering for the event. Failure to provide
this information will result in the team's disqualification from
the tournament.
845. Team Constructed Tournaments
Event results for each DCI-approved Constructed format (Standard)
are handled separately for each player and are not merged to a
team ranking.
846. Team Limited Tournaments
Event results for each DCI-approved Limited format (Sealed Deck,
Booster Draft, or Rochester Draft) are handled separately for
each player and are not merged to a team ranking.
Netrunner is a registered trademark of R. Talsorian Games, Inc.
and used under license. Wizards of the Coast, Proteus, Classic,
and DCI are trademarks of Wizards of the Coast, Inc. (C)1999
Wizards.
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